GLOUCESTER EVENING CRICKET LEAGUE PLAYING RULES(Extracted
from the full league constitution document)
1 Registration of Players
1.1 Registration of players is not required, it being the spirit
of the League that a club does not "import" players
not normally associated with that club. However, no player may
represent more than one club in any one season.
2 Fixture dates
2.1 Teams can arrange beforehand to play a fixture on another
date in the same week as the scheduled fixture.
Notify the League Secretary if this happens. Fixtures may not be
moved to another week by clubs. Only the League
Secretary can reschedule games to the “Rain Days.” see section 7
below.
3 League Rules
3.1 Each club will play the other members of its Division twice,
on a home and away basis. League fixtures and
dates will be determined by the League Secretary.
3.2 The following points are awarded after each game:
2 points to the winning side
0 points to the losing side
1 point to each side in the event of a tie (a tie occurs when,
upon completion of a game, both sides
have scored the same number of runs, regardless of wickets
taken)
3.3 Positions in a Division is determined by points scored. In
the event of two teams having the same number of
points at the end of a season, their relative positions are
determined by the outcome of their fixtures against each
other. If the teams' positions are not separated by this means,
then net run rate per over for the season is the
deciding factor. If more than two teams finish on the same
number of points, their positions are determined solely
by net run rate per over for the season.
3.4 At the end of the season, the top two clubs in all Divisions
except the top Division will be promoted, and
sufficient relegations will take place to allow this. The bottom
two clubs in the last Division shall be subject to reelection
at the Annual General Meeting.
3.5 After each game, whatever the result, the HOME team must
enter the result on the web by midnight of the
day following.
3.6 If the match is abandoned or cancelled, the above action
still has to be completed, by the HOME team.
3.7 In the event of a club failing to put the result on the web
site by the time due a fine of £5 will be payable
3.8 Any club failing to fulfil a fixture will, in addition to
forfeiting the match to the opposition, have two additional
points deducted.
4 Playing Rules
4.1 Each match shall commence by 6.00pm.
4.2 Any side unwilling to commence the match by that time shall
concede the toss. Enforcement of this rule
should not be regarded as unsporting.
4.3 The home side shall provide a ball of the necessary quality
to satisfy both captains, and which is used for both
innings unless the captains agree otherwise before the toss.
Pink balls are preferred.
4.4 Each innings in a match shall consist of 20 x 6 ball overs
per side unless:-
the side is dismissed or a result reached, or
weather conditions delay the start (see Rule 10.3)
4.5 The winning side is the side scoring the most runs,
irrespective of the number of wickets falling in an innings, if
the second innings completes. If the match is abandoned when
there have been at least 10 overs of the second
innings, then the winner is decided on run rate per over (NB if
the team batting first was all out, then for the
calculation of its run rate, runs scored is divided by the
number of overs allocated, even though the team didn’t bat
for that long).
4.6 No bowler may bowl more than four overs.
4.7 An over must be completed in all instances. Any incomplete
over must be finished by another bowler. That
part of the over bowled by the replacement shall count as a
complete over, towards his allocation of the maximum
of four.
4.8 Captains must agree on the first innings total between
innings.
4.9 A substitute may field subject to the approval of the
opposing captain, but cannot bowl. A substitute who
fields for ten overs cannot be replaced and is deemed a playing
member of the side and may bat.
4.10 Captains can agree to reduce team size, change start time
and number of overs. Captains must agree by the
Tuesday evening before a fixture if they wish to alter start
time and team size. It is too late to change those details
after that. Captains are also advised that if they start late,
they should reduce the number of overs to finish in the
light.
4.11 The fielding side must not have more than 5 players
positioned on or near the boundary. Where possible, the
home club is asked to have a fielding circle marked in the usual
way with disks at 30 yards from the stumps.
• If there is a fielding circle, there may be at most 5 players
outside it at the moment the ball is bowled, with a No
Ball called if this is not the case. It is good practice for
umpires to point out that there are too many outfielders to
the captain and or bowler before the ball is bowled.
• Where there is no fielding circle, the umpire, on noticing
that more than five players are on or near the
boundary, should tell the fielding captain, and only call a No
Ball on the ball immediately after a warning where
there is blatant disregard of the spirit of this fielding
restriction.
5 Umpires
5.1 Each club shall provide one umpire for each match. If a club
is unable to provide an umpire the umpiring
arrangements is agreed by the two captains.
6 Bad Weather and the State of the Pitch
6.1 All decisions regarding the weather are the responsibility
of the two captains, the spirit of the League being
towards the completion of each game.
6.2 If a match is unable to start by 7.15 p.m. because of bad
weather, or the state of the pitch, it is abandoned and
each side awarded 1 point, no re-arrangements being permitted.
6.3 If the start of a match is delayed by bad weather, or the
state of the pitch, the number of overs is as agreed
between the captains but shall be no less than ten overs per
side.
6.4 If a match is abandoned before a result is determined (see
8.5 above), each side is awarded 1 point.
6.5 In the event of play not being possible on a natural wicket
due to it being waterlogged, a fixture may be played
on an artificial wicket if available, and if both teams'
captains agree.
7 Rain Days
7.1 Rain dates will be announced and must be kept available for
re-scheduling games cancelled or abandoned for
weather. The committee will instruct clubs (i.e., clubs must not
make their own arrangements) which games are to
be played on which rain days. Only games cancelled or abandoned
in the first half of the competition will be rescheduled
– this gives clubs time to make arrangements when pitches are hired